Research map · cutoff 29 July 2026

From agent loops to evolving systems

A tree of the expanding editable surface: output → context → memory → skills → workflow graph → harness → outer loop → source code → improvement operator → model–environment ecosystem.

594deduplicated papers, surveys, and primary blogs
240records dated 2026
11connected development branches
60core/frontier works closely reviewed
2021–22
2023
2024
2025
2026

The central change

Agent evolution moved outside model weights. Context, memory, tools, graphs, runtime code, and acceptance rules are now explicit mutable artifacts.

Why graphs recur

Graphs expose composable nodes, dependencies, lineage, and typed mutation surfaces. Workflow graphs and experience graphs solve different problems.

The governing constraint

Mutation is easy to generate. Crediting a real improvement without overfitting, reward hacking, or regressions is the hard part.